Hi, my name is Martyna and I’m senior concept artist born in Warsaw with extensive experience in designing environments. I worked as a freelance artist and in-house for video games, films, tv shows and commercials on projects for companies such as:
Universal Pictures, 20th Century Fox, MRC, Amazon, Warner Bros. and NetEase Games.
I create concepts that are both beautiful and practical. I graduated in Architecture and Urban Planning on Warsaw University of Technology receiving the title of Architecture Engineer. My goal in design is to use my high artistic and aesthetic skills which I built up over the years by drawing and painting both traditionally and digitally, as well as engineering skills, more pragmatic, functional and analytical approach. That combination produces the best results for the rest of the team and the entire production - beautiful, functional and believable.
I have experience with various software and production areas. I use 3D extensively in my work. I’m familiar with Unreal Engine 4 & 5, level art and level design basics. I support the production with my knowledge and abilities at various stages, not only in terms of concept art. In addition to my varied creative background, I have 8 years of teaching experience and 5 years of experience running and being a CEO of Creativity school of 2D/3D graphics in Warsaw what has built a solid foundation in my business and management skills.